The party stood guard outside the
elevator through the night, but no one emerged from the Temple of Urgathoa hidden
beneath the Hospice of the Blessed Maiden. As they waited, Wren studied the
notes they’d recovered from the body of Dr. Davaulus. “We need to get these to
the Temple,” she said when she’d finished. “They’re incomplete, but I think
they could help more experienced healers develop a cure.”
“But not until we’ve finished with the Urgathoans,”
Erin said grimly. “According to that vampire, Lady Andaisin is still down there
somewhere, and she’s the one behind all this.”
As the sun rose outside, the party
gathered their gear and descended once more in the elevator. When they emerged
into the entryway below, the corpses of the cultists and Queen’s Physicians
were where they had left them, but the huge double doors painted with
scythe-wielding skeletons were shut tight. “Didn’t we leave those open?” Jax
asked, and the others exchanged looks – no one was really sure.
Not wanting to risk the trapped doors
again, they chose to skirt them through the rooms to the north. They pushed their
way into the physicians’ locker room (which they’d blocked with a cabinet from
the other side the day before) and then into the cultist dormitory. The doors
leading back south into the glass-walled room full of undead were also closed. They
exchanged more looks – they were all but certain they had left these open.
Everyone who could began casting protective spells. Then Jax and Grizz
positioned themselves at each of the two doors, Tomas standing behind Jax with
his bow drawn. “Let’s do this,” he said, and they threw their doors open.
The room was much as they had left it,
with most of the former undead now motionless behind their glass coverings,
with only a handful still clawing futilely at the glass. But three new
inhabitants shuffled around the room. They each displayed the bloody pox of
Blood Veil, and they looked like they had succumbed to the disease days before.
Now these plague zombies turned to the opened doors with breathy moans. Tomas’
arrows flew, struck the nearest zombie full in the chest. As it died, its body
exploded in a gruesome rain of blood and pus, but fortunately no one was close
enough to be exposed. “Be careful!” Tomas cried in warning. “They explode when
they die!”
Grizz wasn’t concerned. He was wearing
one of the Physician’s masks they’d appropriated yesterday, and Nat had assured
him it would protect him from any disease known to man (at least that’s what he
recalled). Confident in his invulnerability, he charged into the room, slashing
one of the zombies. Shadow hammered it with a volley of Magic Missiles, and it burst as it fell, coating the wererat with a
slimy coating of vile fluids. Jax fired a Force
Missile at the lone remaining zombie, but it continued shuffling towards him, clawing
at his throat. Nat also hit it with a Force
Missile, then Wren fired her crossbow. The bolt caught the zombie in the
forehead, and its skull exploded with a rain of brains and blood that sprayed
Jax full in the face. The rogue coughed and sputtered as he desperately wiped
the gore out of his eyes, praying he hadn’t been infected.
The door to the south was ajar. They’d
never explored this area, and Tomas pointed with his bow. “They came from
there,” he said, and the group gathered around the door. With everyone in
position, Jax pushed the door open and stepped back, giving Tomas a clear line
of fire.
But there was nothing to shoot at, only
eight unpleasant-looking beds. Their sharp iron frames were threaded with worn
manacles and stained leather straps. Three were empty, and one held a corpse
clearly dead for a couple of days. The others also held dead bodies, but these
poor souls had had their throats slit within the last few hours, the blood
still wet on the filthy sheets. Between the beds stood several small tables
strewn with gore-soaked pans, flasks of mysterious fluids, and all manner of cruel-looking
cutting instruments. A sizable brown-crimson stain covered much of the eastern
wall, as if all the blood from a body once held there had exploded forth in a
single violent eruption – an eruption very like the ones they’d just witnessed.
There was a closed double door in the
southern part of the room and Jax started to move forward to investigate, but
Grizz grabbed him by the arm. “The clock’s ticking,” he said, meaning the group’s
protective magics. If they paused to explore now, they risked having their
protections expire before they met up with Lady Andaisin. Reluctantly, Jax and
the others retreated back into the glass-floored room and opened the doors
leading to the blood vats.
And again found themselves facing
unexpected company. The leukodaemon they’d killed yesterday stood before them,
Tomas’ arrows still protruding from its body. And today he’d brought a friend,
another leukodaemon zombie, sans arrows. “Again???” Jax moaned in frustration
as the undead daemons let out a collective roar.
Luckily, the reanimated daemons were
slow on the uptake. Grizz charged into the room and sank his rapier to the hilt
on one of the leukodaemon’s guts, while Nat hammered the other with Magic Missiles. Erin’s crossbow bolt
went wide, but Shadow sent his Spectral
Hand into the room then launched a pair of Scorching Rays that badly scorched the one facing Grizz. Jax
followed up with Magic Missiles of
his own, then Tomas feathered it with still more arrows. The creature was
staggered, but still on its feet – until Wren stepped into the doorway and cast
Channel Divinity. The holy power
swept over both daemons, and the one in front of Grizz collapsed for the second
time in 24 hours.
Its partner was still up, and it took
two steps and snapped its horse-skull jaws at Grizz. They’d seen this move bite
the head clean off one of the cultists yesterday, and Grizz just barely managed
to duck out of the way. He slashed at its legs as he ducked, cutting to the
bone. Erin raced to his side, and stabbed the thing with her longsword, while
Nat and Shadow both filled the air with Magic
Missiles. Jax took careful aim and fried it with his own Scorching Ray. With an unholy shriek, it
fell in a mass of smoking flesh and feathers.
“How many more of these things are
there?” Wren asked, remembering the tanks they’d seen yesterday. Jax held up
two fingers, and Wren shuddered. Expecting the worst, they threw open the doors
to the room where they’d first encountered the leukodaemon yesterday. But
nothing charged to meet them. All four of the tanks had been shattered, but the
two remaining leukodaemon corpses lay motionless on the floor amid broken glass
and pools of green liquid. The double doors to the east were still open, and
the group approached cautiously. They could now see that the doors opened to a
long hallway, descending at a noticeable angle into darkness. Once again, they
refreshed their magical protections; Shadow cast Vanish on himself and Grizz, while Wren cast Bless, hoping that Lady Andaisin was nearby. Using Dancing Lights to light their way, they
began to follow the corridor down.
It continued for 100 feet before they
could see it opening into a circular chamber rising into a high dome. Seven
basins jutted from the walls, ensconced within evenly spaced alcoves that
circled the room. Each was filled to the brim with a unique liquid — blood,
bile, milk, or other unidentifiable fluids. Each filled the air with its own
distinct reek, creating a noxious, eye-watering bouquet. At the room’s center,
rising from a wide pool of crystalline water, was a golden statue that was at
once both erotic and horrifying. The statue depicted a beautiful nude woman who
was human above the waist, but below this, the figure was nothing more than a
skeleton.
Wren immediately recognized this as a
shrine to Urgathoa. The basins were fonts for Urgathoa’s seven scourges - seven
fluids believed by her faithful to eternally leak from the Pallid Princess’s necrotic
body: bile, blood, milk, phlegm, pus, sweat, and tears. These revolting fluids spontaneously
generate within Urgathoa’s shrines in specially prepared basins deep in her
temples, serving as foci for her servants’ worship, components in a variety of
obscene rites, and mediums for the creation and spread of diseases.
A phalanx of juju zombies stood guard
just inside the room, protecting a woman who stood beside the pool surrounding
the statue, a giant scythe held carelessly in her hands. Her blue-black hair
spilled down around her beautiful pale face as she surveyed the party with an
icy smile. “And so you have found your way to me, hopeful heroes. Know that you
stand before the architect of your city’s death. You call this sending Blood Veil,
yet I know it as the gentle kiss of the Pallid Princess. Your reward shall be
great — choose of the seven scourges to become one with the goddess. Those who
drink I shall only cripple, leaving you alive to enjoy her as she quickens
inside your flesh. Those who abstain are fools, not fit to house the divine
gift. You may prostrate yourselves at my feet, and I shall make your end all
the more swift for it. Swifter, in any event, than this delightful end your
lovely queen has enjoined me to create!”
Nat was never one for sitting still for
flowery speeches. From his position at the back of the group, he sent a spark
flying from his fingertip that exploded into a Fireball in the center of the room. When the flames died down, he
expected to see five dead zombies. Instead, they seemed to have been barely
blistered by his magical flames (although Lady Andaisin’s hairdo was definitely
singed).
Lady Andaisin sneered at Nat, then waved
her hands in an arcane motion. As she did, a vertical curtain of flashing, whirling
blades appeared, blocking the end of the corridor. With a laugh, she walked up
into the air, moving to the northern side of the room and out of direct
line of sight from the party.
Jax moved up to the edge of the Blade Barrier, but wasn’t willing to
test his ability to pass through it. Instead, he fired a volley of Magic Missiles at the nearest juju
zombie. The Missiles flew true, but
simply evaporated as they reached their target, doing no harm. “Well crap!” he
muttered. Tomas moved to his side; from this vantage point he could just barely
see the cleric of Urgathoa, and he fired off an arrow. It may have been clipped
by one of the blades of force, because his shot went wide.
Grizz joined the others at the face of
the Blade Barrier but he was no more
willing than anyone else to get shredded in order to attack. Shadow stepped up
behind Grizz and tried to send his Spectral
Hand through the blades, hoping that its incorporeal nature would spare it
from them; instead, it was flayed into non-existence by the blades of magical
force.
Andaisin’s juju zombies stepped back
away from the door, inviting the party to charge through the magical barrier to
reach them. With the Blade Barrier in
place, that wasn’t something anyone was keen to do, but Erin had other options.
Stepping forward as far as she could, she called upon the power of Iomedae, and
the Inheritor’s power swept through the room, taking out two of the zombies.
Wren was right behind her, and seconds later the power of Pharasma robbed the
remaining zombies of their unlife.
Nat had been madly digging through his
backpack, and now emerged with a Scroll
of Dispel Magic. Crossing his fingers, he read the scroll, and as he
finished the final words and motions, the Blade
Barrier vanished! From inside the room, they heard Lady Andaisin curse, but
she continued with the spell she’d been preparing anyway. Everyone except
Shadown and Grizz (who were still invisible, and who Andaisin didn’t realize
were there) heard a voice in their head, silently commanding them. Lady
Andaisin had originally intended her Greater
Command to be ‘Come to me!’, compelling them to pass through the Blade
Barrier. Now her command was ‘Flee!’.
Erin felt a wave of panic start to come over her, but they she felt the
presence of Madame Zellara’s spirits surround her, and her courage overcame the
magical compulsion. Jax was not so lucky – spirits or no spirits, he turned and
fled back up the passage as fast as he could run.
Tomas now had a clear shot at Lady
Andaisin, and immediately feathered her with a flight of arrows. Grizz, still
invisible, slunk into the room and around the far side of the pool; Lady A was
floating 15 feet above the floor, well out of reach of his rapier, and he wasn’t
sure what his best course of action was. Shadow stepped into the room, and
blasted Andaisin with a pair of Scorching
Rays. The unholy cleric screamed in pain as her hair smoked and her skin
blistered.
“I need to get to her!” Erin cried,
knowing that she was all but useless as long as Lady Andaisin was flying out of
reach. Wren stepped forward and cast Air
Walk on the paladin, and with an Iomedaean battle cry, Erin charged into the
room, climbing as she ran, longsword flashing. She drew back her sword to
swing, but ran headlong into an invisible barrier that knocked the wind out of
her. The cleric’s Antilife Shell
prevented any living thing from getting within ten feet of her, frustrating
Erin’s thirst for justice.
Luckily for the party, arrows and spells
were not living things. Nat ran to the doorway, and fired a Lightning bolt that made Andaisin’s
remaining singed hair stand on end. Realizing that she needed to escape the
party’s ranged attacks, Lady Andaisin flew behind the statue and cast Obscuring Mist. Instantly, most of the
room was filled floor-to-ceiling with thick, roiling fog that limited
visibility to five feet at best.
Although he couldn’t see her now, Tomas
had seen where Andaisin was when she cast the spell. Praying that she was still
in the same spot, he took careful aim and let his arrows fly. From within the
mist, they heard a cry, then a crash as something heavy hit the floor. Grizz
began to advance cautiously into the fog. From the other side of the room, Erin
also entered the fog, descending to almost floor level as she searched for any
sign of the cleric. Just on the other side of the pool surrounding the statue
she saw something emerge into visibility through the dense fog. Drawing closer,
she could see that it was Lady Andaisin sprawled on the floor, eyes staring
sightlessly upwards. “I found her!” Erin called out to the others. “She’s dead.”
Lady Andaisin had fallen, but Urgathoa
was pleased with the work her acolyte had done in creating and spreading the
plague of Blood Veil throughout the city of Korvosa. Now, in death, the Pallid
Princess chose to bestow a rare gift upon her servant. As Erin watched,
Andaisin’s body crackled with unholy power. Her sundered flesh exploded with
boils and pustules, pouring forth torrents of Urgathoa’s foul humors that
congealed into a sickening new body. The new thing stood, then rose slightly
into the air. It was twice the size of the woman who had been Lady Andaisin. Long horns grew from her head, and one arm was not an arm at all, but a giant scythe, dripping with disease. She
was become a Daughter
of Urgathoa, an unliving saint in her
profane church. She looked down at her new body and a look of triumph spread
across her face. “Oh thank you, my Princess!” she cried. “I shall serve you in
undeath as I have served you in life!” Then she swung her great scythe at Erin,
slicing through armor and flesh alike.
Tomas had heard Erin’s reassurance that
Andaisin was dead, but then heard her voice calling out to Urgathoa, followed
by a scream of pain from Erin. He fired blindly into the fog, praying he wouldn’t
hit Erin by mistake, but heard his arrows clatter harmlessly off the far wall.
Grizz was standing right beside this new monstrosity, and lashed out for all he
was worth. His rapier slashed into her undead flesh, but the fluids that flowed
out were not blood.
Those outside the fog were stymied; they
couldn’t target what they couldn’t see. “Cast Haste on them!” Wren cried, pointing towards Erin and Grizz, fighting
somewhere in the mist. “I can’t!” Nat replied. “Not if I can’t see them! Get
back out here and make her chase you!” he shouted, but no one emerged from the
cloud. Frustrated, Wren advanced to the edge of the fog bank and cast Channel Divinity; if Erin had been
telling the truth and Andaisin had really been dead, then whatever they were
fighting in there was hopefully undead. Tomas closed his eyes and cocked his
head, listening intently to the sounds of unseen battle. Without opening his
eyes, he carefully aimed at the sounds and let fly an arrow. He heard the
satisfying thunk of shaft into flesh, and didn’t hear any of his allies cry out
in pain.
Erin had called upon Iomedae to help her
Smite Evil, but failed to connect
with her swing. The Daughter of Urgathoa swung back at her two assailants, her
giant scythe slashing at Grizz while she clawed at Erin, but both managed to dodge
her attacks. Erin felt something brush past her cheek and heard the sound of an
arrow striking flesh. She swung again, and her sword sank deep into the undead
saint’s belly. Grizz slashed from the other side and his rapier sent another
spray of unholy humours into the air. But the transformed Andaisin was unbowed.
She lashed out again, and her claws raked Erin’s face while her scythe-arm
nearly cut Grizz in half. Neither would survive long at this rate.
Tomas still had his eyes clenched shut.
He channeled all his focus into his sense of hearing, shutting out everything
except the sounds of combat from within the fog. Erin’s panting breath. Girrigz’s
snarls. The whistle of the giant scythe slicing through the air. And at the
center of it all, a point of silence: no breathing, no heartbeat. Trusting his
instincts, he raised his bow and fired three arrows in quick succession. One
after another they struck that point of silence, and then a cry rang out. It
was a wail of surprise, and anguish, and it seemed to recede down through the
floor and into the depths of the earth. Within the mists, Erin and Grizz saw
the Daughter of Urgathoa dissolve into a rain of foul humours and disappear.
The group retreated from the shrine and
Wren dispensed healing while they waited for the fog to dissipate. Erin went
after Jax; she met him halfway to the elevator, making his way sheepishly back
to the group. Once they could see, they began to search the room. Andaisin’s
body was a deflated husk, but her gear was intact and was quickly collected.
Nat was doing Detect Magic around the
room, and spotted something under the statue; Jax investigated, and found a
hidden compartment full of scrolls, wands, and other goodies.
And there was something else. Scattered
across the floor in front of the various basins were two dozen small, empty
metal boxes carved with images of skulls. Most appeared to have already been
used: they were non-magical and their insides reeked with the scent of one or
more of Urgathoa’s humours. But one was clean, and still glowed with magic. “Those
must be the Death’s Head Coffers the vampire wanted,” Wren said eagerly.
“I’m not sure it’s such a good idea to
let him have it,” Nat said, picking up the coffer and examining it. “I mean,
there’s no telling what he’ll do with it.”
Wren snatched the metal box out of the
wizard’s hands. “We made a deal – this in exchange for Ruan!”
Wren marched back up the corridor and
made her way to the vampire’s door, the rest of the party in tow. She paused
for a moment, then knocked politely on the door. “Enter,” she heard the
accented voice say from within.
When she opened the door, Arkminos
arched an eyebrow in surprise. “I must say, I did not expect to see you again.
When I heard Lady Andaisin in the next room after you left yesterday, I am
afraid I assumed the worst.”
“We took care of Lady Andaisin,” Wren
said with more confidence than she felt.
“I see. Then my obligation here is
fulfilled. And our bargain?”
Wren held out the coffer. Arkminos took
it with a slight bow and examined it closely. “Ah yes – exactly what I was
looking for. I am anxious to study this in my own laboratory.” He stepped back
and indicated Ruan, still strapped to the table. “As you can see, I have not
touched the boy. I am a man of my word, and you are free to take him.” He moved
a lever on the table and the iron straps holding Ruan in place released. “He is
drugged, but the effects should wear off within a few hours,” Arkminos said as
Tomas and Erin lifted Ruan off the table and hoisted him between their
shoulders. “He will have no long term effects – other than the emotional ones,
of course.”
Wren gave the vampire a bow. “You are
indeed a man of your word. Thank you.” She started to turn to leave, but the
vampire stopped her. “I take it you would like to find a cure for this disease?”
he asked, and Wren nodded. “Despite what I am, I am not a monster. I have no
desire to see a city perish for no reason. I believe that these might be of
some assistance.” He turned back to his desk and began rapidly sorting through
a stack of parchment notes. He kept some aside, but soon had a thick pile of
papers that he neatly arranged and then handed to Wren. “I hope that you are
able to make use of these.”
Wren took them with a tear in her eye. “Thank
you again. We will be going to the authorities with these, and to tell them of
this place. You might want to be gone before they arrive.”
“I shall,” Arkminos replied with a bow.
“Before you go,” Nat interrupted, “would
you mind just signing an affidavit swearing to what you’ve told us about Blood
Veil? It would be very useful in court when …” His words died in his throat. He
had not seen Arkminos move, but the vampire was suddenly nose to nose with him,
his hand at Nat’s throat. Nat had not noticed how long the vampire’s
fingernails were, but now one pressed painfully against his jugular.
“I think we’re done here,” Jax said,
grapping Nat by the collar and dragging him out of the room.
“You did WHAT?” Cressida Kroft gasped, the color draining from her
face.
“We killed Dr. Davaulus and the Queen’s
Physicians,” Wren replied calmly. After reuniting Ruan with his grateful
sister, they’d gone straight to Citadel Volshyenek to let the Field Marshall
know all they’d learned. But it seemed to be a bit much to swallow in one bite.
Kroft dropped her face into her hands on
her desk. “I sent you to see what you could learn about the Hospice of the
Blessed Maiden, and you murdered the Queen's personal physician?” she moaned. “I’m
a dead woman.” She took a deep breath, and looked back up at the party. “Maybe
you’d better start from the beginning.”
They told her the whole story. Then she
made them tell it all to her again, to make sure she hadn’t dreamed the whole
thing. During the second telling, she was thumbing through the doctor’s notes
as they spoke. When they finished, she was silent for a long time. “OK,” she
said at last, “I understand that Dr. Davaulus and his ‘physicians’ were in
league with the cult of Urgathoa to introduce and spread Blood Veil. His notes
are pretty damning, and leave no question that he was up to his neck in the
plot. But tell me again why you think the Queen
was involved?”
“Lady Andaisin told us as much,” Tomas
explained. “She said the Queen had brought them in to create Blood Veil!”
Kroft began to pace in her office. “OK.
OK. We need to prioritize. And our first priority has to be to get those notes
to the Temple of Pharasma and the Bank of Abadar, so they can see if there’s
something there they can use to craft a cure. Those notes leave no doubt that
this was a huge conspiracy, but we can’t hold them back. We have to let the
chips fall where they may.
“But listen to me!” She turned to the
group with a look of desperation in her eyes they had never seen before. “You
can NOT breathe a word to anyone of your suspicions about
the Queen. I don’t doubt what you said you heard, but all you have is the word
of a dead fanatic, someone who has murdered thousands of innocent citizens. The
Queen would say Andaisin was just trying to lay the blame off on someone else,
and that wouldn’t be an unconvincing argument. I beg you to keep your mouths
shut until I can figure out what to do, or else you’ll all end up on the
gallows – and I’ll be right beside you!”
The group exchanged looks. Some were
more than happy to let this be someone else’s problem, but others were biting
their tongues at the thought of letting the Queen’s crimes go unpunished. From
the back of the room, someone cleared their throat. It was Grizz, and Kroft
turned to see what he wanted.
“My name is Girrigz Ripperclaws,” he
said in an unusually formal tone. “And I am a wererat.” Everyone held their
breath a bit to see how Cressida Kroft would react to this news, but she didn’t
blink. “I and my people participated in the fight to eradicate this plague from
your city. I bled for your people, and I want to make sure that my people
receive their due credit for helping to save you.”
“It’s true,” Wren confirmed. “We could
not have ended Dr. Davaulus and Lady Andaisin’s plot without the help of Grizz
and his wererat brothers.”
Field Marshall Kroft crossed the room
and stood before Girrigz. She extended her hand, and Grizz took it. Kroft shook
his hand formally, her eyes on his. “You have my word,” she said. “Your people’s
contribution will not be forgotten when this tale is told.”
As the party left the Citadel, they
headed due south from the gates, towards Eodred Square and then on towards the
Gray District and the Temple of Pharasma, but Grizz stopped. “This is where we
say goodbye,” he said, giving a mock salute. “I have to say – this has been a
lot more fun than I expected it to be. If you ever want to kill a bunch of people
again, you know where to find me!” With a wave, he turned right, whistling as
he strode off towards the sewer where they’d found him.
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