Tomas darted into the room, cursing the pillars that prevented him from getting a clear shot at the two surviving Erinyes devils. As soon as one came into view, he let loose with an arrow. It struck the devil in the chest, throwing her back against the wall. Her eyes glazed over, and she slowly slid down the wall into a sitting position, head lolling. Shadow was right beside Tomas and he pointed his Finger of Death at the final devil. “Back to Hell, lady,” he growled and the Erinyes exploded into a cloud of smoke.
Jax wasted no time celebrating their quick
victory – they had protective spells running, and he didn’t want to waste them.
There were a pair of large double doors to his right, and another single door
to the left. Without hesitation, he strode to the double doors, listened for a
second, then threw them open. A short but broad hallway led to an identical
pair of doors. He repeated the process, and opened the second set of doors. As
the doors swung open, a wave of cold, unholy dread washed over him, along with
an unearthly Silence. The large chamber
inside smelled of seasoned wood and old blood, and contained a long table with four wooden
chairs on one side and a single stool on the other. Torture implements,
including a rack, an iron maiden, and a complex pulley machine, are arranged
near the walls, together with a wide range of cruel restraining devices. At
the back of the room stood a grisly wood and iron frame, constructed in the form
of a giant horned angel, with gigantic wings, terrible clawed arms, and a
legless body. Hanging on its breast was a crucified corpse. Jax gasped as he
recognized the dead body – it was their friend, the cleric Ishani Dhatri! As
Jax strugged to regain his composure, the horrible construct lurched into
motion, and Ishani’s mouth opened in a silent scream of agony.
Nat was also standing near Wren, and as
soon as he saw the thing, he recalled seeing sketches of something similar in
Togomor’s notes. He’d called it an Akaruzug, and it was some sort of
construct, like a golem, but powered by the soul of whoever had been sacrificed
upon it. Knowing that he couldn’t make Ishani any more dead than he already
was, he fired a Fireball into the
room, but the spell’s flames had almost no effect on the Akaruzug. Tomas fired
a volley of arrows, but most bounced harmlessly off the thing’s iron frame, and
those that did stick seemed to do little harm.
Jax rushed into the room. The sight of
the cleric who had helped to cure little Brienna Soldado nailed onto this
abomination filled him with fury. He knew nothing of Nat’s insight into the
nature of the Akaruzug, but he felt instinctively that Ishani should not suffer
this fate. He considered grabbing the cleric’s dead wrist and trying to Dimension Door away, but his body was so
entwined and attached to the construct that he feared he would simply bring
them both with him. Instead,
he darted to one side and slashed at the thing with his sword, carving off a
big chunk of wooden frame. Erin charged in behind him, and struck with
Serithtial. The sword bit, but she could tell that even the holy sword wasn’t
doing full damage against it.
Suddenly, a new figure appeared behind
her, a ghostly figure that looked just like Ishani Dhatri, glowing with blue
light. It struck out at her, and she barely dodged its attack. At the same
time, Jax and Erin felt a surge of unholy power from the Akaruzug, as it tried
to steal part of their souls
to amplify its power, but both resisted its attack. Outside, Wren saw the image
of Ishani appear, and at first she thought it might actually be his spirit,
compelled to serve its new master. But looking closer, the image had many of
the characteristics of a Spiritual Ally,
another construct but this one of pure force. Praying that she wouldn’t harm
Ishani’s spirit, she cast Destruction on
the image, but the spell had no effect that she could see.
But before she could ponder a new
strategy there was a rush of air behind her. Whirling around, she saw the
Horned Devil they thought they had killed a few hours ago reappear! They had
seen its wounds healing as they fought it, but it had seemed so very dead when they’d finished
with it. Apparently, its Regeneration
had continued through the time they were napping, and now it was back at full
strength, all of its hatred focused on Wren (who was the only visible target in
the room). It was lacking its unholy spiked chain (Shadow had tucked that away
in his Bag of Holding, being one of
the few members of the party who could even touch it without feeling physically
ill). But it still had its teeth, claws, and barbed tail, and it was ready to
use them all against poor little Wren. Realizing her danger, she quickly cast Holy Aura to cloak herself in protective
light, and raised her shield defensively.
But Wren had invisible allies the devil
didn’t know about. Stifling a yelp that would have revealed his position (right
next to Wren!), Nat slipped to one side, then fired off a Polar Ray that coated the devil with a thick layer of ice. Seeing
that the devil shook off some of the cold damage, he followed up with a Quickened Empowered Orb of Light that
blasted the devil with photons. Shadow also scampered out of the devil’s reach,
and cast Enervation, draining it of
life force. Not wanting to be outdone by Nat, he matched him spell-for-spell,
and cast his own Quickened Magic Missiles.
The devil Mavrokereas was left
staggering from the onslaught of magical attacks. He couldn’t see where the
spells were coming from, but he could see Wren plainly. He had been frustrated
by his inability to kill this girl upstairs, but now he would have his
vengeance. His face spread into a slow, cruel smile as he focused his Infernal
anger on her. He snapped his slathering jaws at her face, but she simply took a
half step back and they snapped shut on empty air. It slashed with first one
claw and then the other, and she easily blocked them with her mace and shield.
Then it stabbed its tail forward, but as it had upstairs, it merely gouged out
a groove in the stone floor. Wren shook her head; despite its fearsome
appearance, this had to be the most inept devil ever created. As it roared in
frustration, Nat blasted it with and Empowered
Lightning Bolt, then silenced it with another Quickened Orb of Light. For the second time that day, the Horned
Devil was dead – at least temporarily.
The half of the party that was engulfed
in Silence knew nothing of the battle
behind them, and remained focused on the Akaruzug. Tomas switched over to
adamantine arrows, and was gratified to see his attacks actually starting to
count. Jax, still invisible, stabbed the thing again, provoking a shudder of
pain from Ishani’s corpse. Erin tightened her grip on Serithtial, and launched
a furious series of attacks. The first two bent the construct’s iron frame, and
the final one split it in two, effectively severing its spine. As the construct
clattered to the floor, Ishani’s image also disappeared, as did the unholy Silence. Hearing the commotion behind
them, Erin turned just in time to see the Horned Devil collapse under Nat’s
spells. She strode back out to join the others looking down at the devil’s
corpse. “What’s that thing
doing back here?” she asked.
Nat looked at her sheepishly. “Um … I’m
guessing it must regenerate unless it’s injured by a holy weapon. Probably
should have said something upstairs, but I just sort of assumed you’d hit it.”
“I was kind of busy with those Barbed
Devils,” Erin said defensively, “But I guess better late than never.” She placed
both hands on Serithtial’s hilt, and swung down, beheading the devil. Then she
chopped it into a few more pieces, just to be safe.
Wren had already rushed into the Justice
Chamber, and helped Jax carefully extract Ishani Dhatri’s body from the
construct. He had clearly been dead for some time and she prayed that it had
not been too long. “Pharasma,”
she prayed, “I know this man is not one of your followers, but he is a good
man, a man who has helped many, and I beg your blessing to return his soul from
the Boneyard, that he may continue his work here a bit longer.” She began a
ritual, sprinkling the body with sparkling diamond dust as she cast Raise Dead on Ishani Dhatri. As she
finished the ritual, a scream of anguish erupted from Ishani’s throat, followed
by racking sobs of grief. He looked at the group gathered around him, first in
confusion, then in gratitude. When he at last was able to compose himself, he
began to speak.
“Thank you!” he said over and over, then
told his tale. “I had a sister when I was young, Vavana, and we came here to
Korvosa from Vudra together, but she vanished years ago, and I thought her
dead. But then, after the plague, I began to hear rumors of a woman who looked
like me working for the Gray Maidens. I was almost afraid to hope it might be
her, but I used a Scroll of Sending to
try to contact her, and to my surprise and joy, she responded! But her replies
were short, and cryptic, and I feared she might be being held against her will.
Then, she told me that was indeed the case, but that she thought I could buy
her freedom if I came to the Castle. I did, but it was a trick, a trap. She was
here, but she was working with
the Gray Maidens, doing horrible things to torture new recruits into
unquestioning devotion to the Queen. She laughed as I begged her to repent; she
told me that the Queen had gone to a place of great power, and that when she
returned, those who had served her loyally would earn incredible rewards.
“Then she handed me over to that fat
wizard. He nailed me to some device he had constructed and began to cast spells
on me, binding my soul to his machine. My sister watched as he worked. I don’t
think they had any plan for the thing – I think it was just an experiment, to
see if they could really do it. As I died, I knew that my soul would not pass
on to the Boneyard and then to my final reward, but would be trapped in this
thing forever.”
“Togomor is dead,” Tomas said grimly,
and Ishani nodded with satisfaction. “But I’m afraid your sister is dead, too.”
Ishani nodded even as another round of sobs consumed him.
With Ishani revived, the party continued
their search of Castle Korvosa’s first floor. Beyond the Justice Chamber were a
series of jails and cells, all empty. Behind the guardroom where they’d fought
the Erinyes was the Castle’s laundry. They went back up to the second floor,
then descended to search the Chapel. Castle Korvosa’s chapel had originally
been dedicated to Aroden, and it seemed to have fallen into disuse since the
God’s death, and they found nothing but dust and cobwebs.
“I think we’ve covered the whole Castle,”
Jax said at last. “We didn’t go through all of the vaults downstairs, but I
didn’t see any signs of anyone going down there. I think we should go back to
Kroft and let her know what we’ve found.”
And so Nat gathered them together and Teleported the group back to the Dead
Warrens. Cressida Kroft and Neolandus Kalepopolis were anxiously waiting for them;
their faces showed surprise at seeing Ishani accompanying them, but that was
not their first priority. “Well?” Kroft asked excitedly. “Has the Castle been
cleared? Is the Queen dead?”
The party recounted what they’d found in
the Castle. Kroft and Neolandus were intensely interested in the documents the
party found in Domina’s Study. “This is the proof we need!” Kroft said
excitedly. “Neolandus – we must present this to the Council!” She turned to
Erin, hand outstretched. “May I have that wristband back?” Erin handed over the
Wristband of Sending, and Kroft made a
couple of quick calls. A few minutes later, Bishop d’Bear joined the group.
“Marcus says they’ve gathered the Council at City Hall,” Kroft reported.
“They’re ready for us.” The Bishop smiled at Wren, then gathered everyone
around her. They felt an odd feeling of wind rushing through their bodies, and then they were all wisps of vapor,
flying at breakneck speed through the streets of Korvosa.
They arrived in an anteroom of City
Hall, outside the closed doors of the Council Chambers. Marcus Endrin and Grau
Soldado were already waiting for them. Grau’s face spread into a wide grin as
he spied the party, and he gave Nat a clap on the back that almost knocked him
over. “Great work, kid! Who’d have thought when I arrested you that we’d end up
like this?”
“When we get inside, let Neolandus do
the talking,” Kroft warned in a low voice, then turned, opened the doors, and
led the party inside. They entered a large, high-ceilinged room, paneled in
rich, dark walnut. A semi-circle of raised desks sat before them, behind a low
railing, and in them sat the City Magistrates. Tomas recognized most of them
from social functions his family had attended, although many now bore scars of
Blood Veil pox and several seats were empty. To one side of the Council sat
Archbanker Tuttle, dabbing large beads of sweat from his brow with a shaking
hand. As they surveyed the dignitaries assembled before them, the only obvious
personage missing was Ornher Reebs, High Priest of the Temple of Asmodeus.
Neolandus Kalepopolis was the last to
enter the chamber, and a collective gasp went up as the magistrates recognized
him. He strode to the center of the chamber, and addressed the Council in a
ringing voice. “High Council of Korvosa! I come before you today in my role as
Seneschal of Castle Korvosa, to exercise my constitutional duty to depose a
monarch who I deem, after careful deliberation and moral debate, to be unfit to
rule the city of Korvosa.”
The chamber was hushed as Neolandus
presented his case. He outlined the Queen’s bargain with the Red Mantis to rid the
city of ‘undesirables’, leading to the intentional spread of Blood Veil, and
the deaths of thousands of citizens. He went on to share the details of her
unholy alliance with the forces of Hell, and how she had agreed to turn the
entire city over to become Hell’s playground in return for increased power. As
he spoke, the documents recovered from the Castle passed from hand to shaking
hand among the magistrates. By the time he finished, many were openly weeping,
and Archbanker Tuttle had gone white.
“It was only through the unceasing
loyalty and tireless efforts of Field Marshall Kroft that disaster for our city
has been averted. It was her strike team, working in secret, who have foiled
all of Queen Ileosa’s plots, and destroyed her minions.”
“Is the Queen dead, then?” one of the
magistrates asked quietly.
“No, not yet. But she has fled the
Castle and gone into hiding, and we will not rest until she is brought to
justice.
“But that is why I come before you
today. Ileosa Arabasti cannot be allowed to remain Queen of Korvosa.” Neolandus
drew himself up tall. “It is my duty, as Seneschal of Korvosa, to inform this
Council that as of today, under the constitution and charter of the City of
Korvosa, Ileosa Arabasti is no longer fit to sit upon the Crimson Throne. I
humbly ask that you confirm me as Regent until such time as the High Council
may select a new monarch.”
Assent was swift and unanimous. As the
Council disbanded, Kroft turned to Endrin and Soldado. “Are your men in place?”
The pair nodded. “Good,” Kroft continued. “Go, and we’ll meet you there as
planned.” The two men linked arms, Endrin fiddled with a ring on his finger,
and they vanished. Kroft turned back to the party. “The city is almost ours,
but there are still several hundred mercenaries and a handful of Gray Maidens
assembled at the base of the Castle. They don’t realize their Queen has
deserted them yet, and we’re hoping we can avoid an all-out battle. Get ready –
we’re leaving in a minute.”
Archbanker Tuttle approached Bishop
d’Bear, still sweating profusely. “You have to understand – the Bank of Abadar
stands for legality. As long as Ileosa was rightful ruler, we had no choice but
to support her rule.”
“Oh shut up, Darb,” d’Bear snapped. “My
only question is whether you’ll stand with us now.” Tuttle nodded emphatically,
and d’Bear turned her back on him. “Are you ready?” she asked Kroft.
The Field Marshall nodded, and once
again the Pharasman cleric transported them through the city. This time, they
arrived on the stairs leading to Castle Korvosa. Below them, they could see
Ileosa’s troops gathered behind their barricades; beyond them, a force of Sable
Company Marines, Korvosan Guards, and Shoanti warriors stood ready.
Accompanying them were hundreds of Korvosan citizens, armed with makeshift weapons,
ready to wrest back control of their city.
Bishop d’Bear cast another spell, then
nodded to Neolandus. He stepped forward, and his voice rang out through the
streets below, magically amplified. “Followers of Queen Ileosa – hear me!” All
eyes turned, surprised to find a new threat at their backs. “I am Neolandus
Kalepopolis, officially appointed Regent of Korvosa. Your Queen has fled. These
heroes have killed all of her infernal allies within these walls, and Castle
Korvosa is now ours.” A cheer went up from the rebel army. “We wish no further
bloodshed. Throw down your weapons and surrender, and you will be spared. Those
who were recruited here from foreign lands will be allowed to leave – without
your weapons. Those Korvosan citizens who followed their Queen’s orders will be
pardoned, and allowed to return to your homes.”
There was a buzz from the army below.
The Chelish mercenaries turned to their captains, who needed only a moment to
realize that the odds had shifted dramatically. The captains threw down their
swords, and their men immediately did the same. A few of the Gray Maidens also
dropped their weapons, but most retained their fanatical devotion to their
Queen. They turned on their comrades who’d surrendered, and began to slaughter
them. The rebel army, almost all of whom had suffered under the Maidens’ brutal
enforcement of the Queen’s edicts, retaliated with a vengeance. The fight was
short, and bloody, and the surviving Gray Maidens were quickly overwhelmed.
As the few surviving Maidens were taken
into custody, Regent Kalepopolis turned to the party. “You have done so much
for our cause, but I fear your work is not done. You must find Ileosa as
quickly as possible, and ensure she never again threatens our city.”
“Well let’s get going then!” Tomas said.
He was bouncing from foot to foot; all through the final search of the Castle
he’d been urging the group to move faster. “Time’s a-wastin’!”
“Just hold your horses,” Jax urged. He
knew Tomas was feeling the pressure of the Runelord Sorshen’s mandate that he
destroy Ileosa within seven days. “We don’t exactly know where we’re going yet.”
“But Wren knows where the Queen is,
right?” Tomas said. He was biting his fingernails.
“I know where the Crown is,” Wren corrected, “not where the Queen is. And I only have a
general sense of that. It’s thataway,” she pointed, “somewhere.”
“Let’s just take a little time to go
through all the stuff we found in the Castle,” Nat suggested. “I’m sure we’ll
know more then.”
Tomas reluctantly accompanied the group
back to the Dead Warrens. While most of the group busied themselves Identifying and sorting out all the
magical geegaws they’d picked up, Nat settled in with the massive Infernal
tome, Truths of the Sihedron. The
book seemed to have been written by a devil, and chronicled the various
cruelties and torments inflicted on the people of Thassilon by the Runelords.
He’d already noted that the chapter on Runelord Shorshen had been heavily
notated in Ileosa’s hand, and now he focused in on those notes. “Ilesoa seems
to have been obsessed by something called the Everdawn Pool,”
he said to no one in particular. “I can’t tell from this if that’s something
Sorshen created, or something she discovered, but it seems to have been the
source of her immortality.” He translated some more Infernal. “Looks like you
have to gather blood from thousands of ‘supplicants’, and then this Everdawn
Pool thingie can draw forth the lifeforce of these supplicants to infuse the
one using it with eteranal youth. Holy shit!” Nat’s face went white. “All those
blood samples the Queen’s Physicians were collecting – that’s what she wanted
them for!” He remembered the lists of Korvosans they'd found along with the
book, thousands of them, who’d unwittingly become fodder for Ileosa’s lust for
eternal youth. “All those people are going to die!” he whispered.
He turned back to the book with newfound
urgency. “Ileosa seems to think the Everdawn Pool still exists, at a place
called The
Sunken Queen. Damn! Where have I seen that
name before?”
“Venster’s ghost said something about a ‘Sunken
Queen’,” Wren offered, but Nat shook his head. “No – not that. I saw it written
down somewhere. Wait!” He pushed the book aside, and turned to the satchel of
notes they’d found in Togomor’s room. They were a disorganized mish-mash: notes
on hemotheurgy alongside instructions for creating various constructs
(including an Akaruzug). In his writings on hemotheurgy, Togomor had added
marginal notes that Ileosa seemed to be interested in the use of blood as an
element to achieve immortality, but he didn’t seem to know more than that.
Among the papers were notes and maps going back many years, to when Togomor had
apparently been part of an adventuring party exploring the Mushfens (from the
notes, it appeared he’d abandoned his comrades when cornered by a large band of
lizard-folk). “Here!” Nat shouted, waving a scrap of parchment over his head. “I
knew I’d seen it before!” The
others gathered around to see what he’d found.
It was a map, showing a path called the ‘Trail
of the Frog’ through the swamps of the Mushfens. It started from a landmark
labeled ‘Greenrust Reef’, and continued north for some thirty miles before
ending at a spot clearly marked as ‘The Sunken Queen’. “This shows that it’s
about fifteen miles west of the Fenwall Mountains,” Nat said, referring to the
scrap of paper.
“And I’ve heard of Greenrust Reef!”
Tomas said excitedly. “It’s a well-known landmark for sailors – an old
copper-bottomed shipwreck off the coast.”
“With another couple of weeks of
research, I’m sure I could learn more about this ‘Sunken Queen’,” Nat began,
but that earned him a sharp slap on the back of the head from Tomas. “Or we
could just check out some maps.”
With a clear objective in sight, Kroft dispatched
runners to the waterfront, who returned with nautical maps that the group
studied carefully. Greenrust Reef was clearly marked on many of them, some 200
miles or so west-northwest of Korvosa. “I think
I can get us pretty close with a Teleport,”
Nat said after consulting the charts.
“No need,” Wren said confidently. “I can
cast Wind Walk – we can get there in
a few hours, and see where we’re going the whole way, with no chance of us
ending up in the middle of the ocean somewhere.”
Everyone was almost too excited to sleep
that night. The next morning, after another Heroes’
Feast, they all went up to the cemetery above. Kroft and Neolandus where
there, looking solemn. “We don’t need to remind you how much is a stake,”
Regent Kalepopolis said, shaking their hands. “Be careful, and gods-speed.”
Wren cast her spell, and once again,
they became wisps of vapor, hurtling over the city and then out over the waters
of Conqueror’s Bay. They passed the mouth of the Bay and continued on over the
Arcadian Ocean. Thankfully, the day was clear, and they could see ships on the
water below them, and whales spouting, and the dark peaks of the Fenwall
Mountains rising to the north. Wren felt the presence of Kazavon’s relics
guiding her forward, and she led them down closer to the surface as they neared
the coast. Ahead, they could see a long dark reef rising out of the water a
half-mile offshore. As they approached, they could see that it was, indeed, the
barnacle- and mollusk-encrusted hull of a ship, the green verdigris of its hull
showing through (although it was far larger than any ship they had ever seen).
Beyond it, a small stream flowed into the sea, and Wren dropped down to
tree-top height. Sure enough, as Togomor’s map had predicted, they could see a
trail through the trees below them, and they began to follow it, slowing down
so they wouldn’t lose sight of it through the branches. Every mile or so, the
trail seemed to be marked with odd frog-like stones. At one point they passed
over a small village of thatched mud huts, but it seemed abandoned.
And then they knew they had reached
their destination. Rising out of the primeval jungle before them was an
enormous pyramid, its sides draped with sheets of moss and vines. It was
partially sunken into the swampy ground, canted at a sharp angle. Three of its
sides were adorned with huge metal horns, although the one of the east side,
most sunken into the slough, was broken off, leaving a jagged stump. The fourth
face of the pyramid, facing them, bore a giant bas relief carving of a
standing, naked woman, her lean, idealized figure immersed in murky water up to
her knees.
“That whole fricking thing is magical,” Nat whispered,
blinking his glowing eyes. “I mean really
magical. But I don’t see a way in.”
“Let me take a look,” Jax said. He used
his new Ring of Invisibility then
cast Fly on himself, and made a
circuit of the Sunken Queen. He could
see that the jungle around the pyramid had been cleared somewhat, recently
enough that it hadn’t had time to grow back, but he saw no way into the
structure. He landed on the Runelord’s shoulder, and examined the stone; it
looked like basalt, extremely hard. He flew on, and tried pushing on one of the
enormous horns, but it didn’t budge; the metal seemed to be sunk into the stone
itself. He made another pass; two-thirds of the structure was sunk into a pool
of murky, slime filled swamp water, and he kept alert for any signs of submerged
danger, but saw nothing. At last he flew back to rejoin the party.
“I don’t seen any doors or windows,” he
reported, “but if there’s a secret door, it would take forever to search something that size.” While Jax had been
flying around overhead, Nat had made his way (also invisibly) to the base of
the pyramid that wasn’t submerged, and had spent time examining the structure’s
magical auras. Now he spoke up. “The whole building is suffused with Abjuration
and Conjuration magics. Sort of. To be honest, the whole thing is so ancient,
and so powerful that that I really don’t understand it.” The others exchanged
looks – they weren’t sure they had ever heard Nat admit he didn’t know
something, even when he didn’t. “The Runelords used an entirely different type
of magic than we do now – I’m not sure how it works. But from what I can see, I
really doubt if we can Teleport inside.
Or even Passwall. Let me see if I can
take a peek.” He pulled out his Wand of
Clairvoyance, waved it at the pyramid, and scrunched his eyes tightly shut.
A few seconds later he opened them and shook his head. “Nothing.”
“Let me have a try,” Wren said quietly. She
spread her arms, and raised her head to the heavens. Her lips moved in silent
prayer and she called upon Pharasma to help her Discern Location on Ileosa Arabasti. At last she opened her eyes,
and nodded grimly. “I can’t see her, but I know she’s inside the Sunken Queen –
in its top level, in fact.
“Well if she’s inside, then how do we
get to her?” Erin kicked the ground in frustration. “We may not be able to Teleport in, but I’ll bet she can.”
Jax was eyeing the pyramid. “If I was
going to put a door in that thing, I’d put it right there.” He pointed down, into the murky water below the
statue’s feet. “How deep do you reckon that goes?”
Nat was doing some mental math on the
size of the building. “Even the side that’s not under water is sunk into the
muddy ground,” he said, “so we don’t know for sure how big the whole thing is,
but I’d guess the base is probably forty or fifty feet down right there.”
“Great,” Jax groused as he began to
strip off his armor. “I guess I’m going for a swim.” He’d inherited Blackjack’s
Ring of Swimming along with his
persona, and he was counting on it to keep him from sinking. He got Erin to tie
a rope to him, activated his Ring of
Invisibility again, and waded into the water near the northwest corner of
the Sunken Queen. The bottom dropped away quickly; within a couple of steps he
was treading water, unable to touch bottom. He swam along the front face of the
pyramid, towards the image of Sorshen. He was uncomfortably aware that his Invisibility was of little use in the
water; he still displaced water, making his blurry outline pretty apparent. He
could only see a few feet down in the murky water; anything below his waist was
concealed. He felt something rubbery brush past his leg, and then the water
began to roil as an enormous creature surfaced beside him!
The PCs earned 64,000 XP. You’re now at
628,118 XP and Level 16, with 850,000 XP required for Level 17.
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