With a slightly disorienting jolt, the
party appeared in the seldom-visited region of the Gray District that hid the
secret headquarters of Korvosa’s budding rebellion. After communing with his
ancestors to reveal the secret history of the warlord/dragon Kazavon, whose
fangs now adorned Queen Ileosa’s crown, the Shoanti shaman, One-Life, had
agreed to travel to Korvosa with the party, to consult with Thousand Bones and
Field Marshall Kroft on how the Shoanti might be able to aid the rebellion.
The party descended into the mausoleum
that housed the secret entrance, and spoke the password – ‘Blackjack’ – that allowed them to enter. As they came into the headquarters’
meeting room they saw Cressida Kroft sitting at the table, her head down and
cradled in her hands. Bishop d’Bear stood behind her, her hand on her shoulder,
while Thousand Bones and Boule stood off in a corner, eyes averted. As the
group entered, Kroft raised her head, and her eyes were red from crying. “Vencarlo
Orsini is dead!” she sobbed.
Everyone was too shocked to speak. At
last, Jax managed to ask the question on all their minds: “What happened?”
Cressida Kroft tried to compose herself.
“Vencarlo had returned to Korvosa to work with us to organize an underground
resistance to the Queen – he’d talked a wizard friend of his into teleporting
him here, then returning to help guard Neolandus. We’d started to devise a
strategy, and Vencarlo had gone into the city to reach out to contacts of his
who he thought would be willing to support the resistance. But he was ambushed
by a group of Red Mantis assassins! He fought as hard as he could, but there
were too many, and they’d taken him by surprise. He never stood a chance.”
“How did you find out about this?” Wren
asked, her mind still struggling to accept that their charming friend was
really gone.
“It was a public assassination, in front of
a dozen or more bystanders. I think they wanted to instill fear in the public
as much as to eliminate Vencarlo. They left his body lying bloody in the street
– that’s how I still have this.” Cressida reached down beside the table, and
laid a beautiful mithril rapier on the table. They all recognized it: it was
Vencarlo’s – or more accurately, Blackjack’s.
“But if you have his body, we can bring
him back from death!” Wren said excitedly, but Bishop d’Bear shook her head
sadly. “I’m not sure what they did to him – they might have killed him with a
spell like Slay Living, or simply
cast Animate Dead on him briefly
after he died. But it’s no longer possible to recall Vencarlo’s soul from the
Boneyard. He has passed on to Pharasma’s judgement.”
“These fucking Red Mantis,” Nat growled,
wiping away his own tears. “They tried to kill Vencarlo once already, in Old
Korvosa, and they ambushed us on the road to Citadel Vraid. Lictor DiViri told
us that Ileosa had a pact with the Red Mantis. What will it take for us to buy
them off?”
Boule gave a snort of derision. “You don’t
know much about the Red Mantis, do you? Once they’ve taken a contract, they’ll
die rather than fail to fulfill it. It’s part of their code of honor. No, if
Queen Ileosa has ordered them to kill you, you’re as good as dead.”
“But DiViri also told us where their
hideout is in Korvosa,” Wren said, her face growing grim. “We need to avenge
Vencarlo!”
“But I thought we were going to
Scarwall,” Jax interjected. All eyes turned to him. “What’s ‘Scarwall’?” Kroft
asked.
So the party told them what they’d
learned from One-Life. They were a little light on the details of what they’d
had to do to gain his release (and Kroft didn’t press them on the gaps in their
story). When they’d finished, Kroft spoke again. “OK, let me rephrase my
question – where is Scarwall?”
“We kind of hoped you’d tell us,” Nat
said hopefully, but Kroft and d’Bear both just shrugged. “Do you know where Castle Scarwall
is?” Nat asked Thousand Bones, but the Shoanti was no more help than the
others. “I have never heard that name. If what the ancestors told you is true,
it is somewhere deep in the Hold of Belkzen, well beyond our people’s new home
in the Cinderlands. That land is under control of the orc tribes, and we do not
venture there.”
“Well surely there’s a library here in
town that would have an atlas or something, right?” Nat wasn’t giving up, but
Thousand Bones kept shooting down his ideas. “The ancestors said Scarwall was
abandoned centuries before the first white man set foot in Korvosa. It’s
unlikely there will be any records here of such an ancient ruin. Your best bet
would either be the libraries of the Dwarven city of Janderhoff, or the sages
of Kaer Maga.”
“Why those places?”
Bishop d’Bear took up the narrative. “Janderhoff
was one of the Sky Citadels the dwarves built when they first emerged from the
Darklands, after Earthfall. And Kaer Maga – well, it was ancient when the
empire of Thassilon first arose. Either would have been inhabited when Kazavon
ruled in Castle Scarwall. If anyone will have records of where Scarwall is
located, it would be there. And neither is very far – on the borders of
southern Varisia.”
Wren sighed. “Well, as much as I’d like
to just go visit a library, we probably need to take out the Red Mantis first. If
they ambushed us once in the middle of the wilderness, it’s likely they’ll do
it again, and next time they’ll probably be better prepared.”
This launched an hour-long discussion
over possible strategies, the likelihood of being scryed by the Red Mantis,
what they might encounter in the assassins’ lair, and what spells would be most
necessary to defend against all threats real and imagined. At last, Erin had
had enough. “Are we even sure this is a good idea? I’m thinking we should just
ignore the Red Mantis for now, and head straight for Scarwall.”
Wren turned to Bishop d’Bear. “Could you
perform a Divination for us, to see
which choice is best?” d’Bear nodded, and began the ritual. She extinguished
all lights except a single candle, burned incense, and crushed a small pearl
into a fine powder, which she used to trace the holy symbol of Pharasma on the
floor. Then she raised her arms to the sky. “O Lady of Graves, hear our prayer
and favor us with your wisdom! Is it wise to attack the Red Mantis in their
lair?” She did not move for a moment, then her eyes opened, showing nothing but
white. A woman’s voice came from her mouth, a voice not her own. “Danger now prevents far greater danger
later.”
That seemed to settle it. Everyone
retired for a hard-earned rest, and awoke the next day refreshed and recharged,
at least in spells. They waited until after nightfall to set out. They started
to put on disguises until the Bishop pointed out that scrying spells were
unlikely to be fooled by fake mustaches. As they prepared to set out, Jax
tentatively approached Field Marshall Kroft. “Ummm … do you think it would be
alright if I took that?” He pointed to Vencarlo’s rapier.
Cressida Kroft smiled. “I think nothing
would please him more than to know it was still being used in the pursuit of
justice.” Jax lifted the blade and gave it a couple of practice swings. A chill
ran up his arm as he realized he held the sword of his childhood hero,
Blackjack. He wondered if Kroft had known Vencarlo’s secret, if she realized
that Blackjack had died with him. The city of Korvosa had never needed its hero
more than it did now.
The party encountered no difficulties
traversing the city; the Field Marshall had told them that since their raid on
Deathhead Vault, the Gray Maidens’ patrols had been scaled way back. They found
The Perfect Pestle with no
difficulty, and Tomas quickly spotted the secret door in the alley behind it,
just where DiViri had said it would be. It opened onto a steep stone stairway
into an ancient catacomb beneath the building. Again as the Lictor had
promised, there was a place where the wall had crumbled, providing an entrance
into the sewers. The route from there was twisting but certain; at every
intersection all but one of the routes forward was blocked.
At last they came to a rusted grate that
had collapsed into the stinking water. A slimy five-foot wide walkway kept them
out of the effluence, and Tomas could see marks in the muck that indicated they
were not the first to come this way. Ahead, the tunnel turned to the right, but
before that, there was a narrow opening to the left. Tomas cautiously
approached, and saw a small door inset into the wall. He held up a clenched
fist to signal the others to halt, then carefully pressed his ear to the door;
inside, he could hear a cheerful whistling. He retreated to report, and
everyone began furiously casting protective spells. They gathered around the
door, tensing for a fight, and Tomas threw it open.
What they found was not at all what they
expected. Behind the door was what looked like a tiny tavern. A couple of
tables with rickety chairs sat at one end of the room and a wooden bar stood
along the other. A goblin sat on the bar, his little bandy legs dangling over
the side. As soon as he spotted the party he leaped to his feet, standing on
the bar.
O'Malley??? |
“‘ello, ‘ello, ‘ello! Welcome to
O’Malley’s, the finest drinking establishment under Korvosa! Always nice to see
some new faces. What’ll it be? I’ve got lager, ale, bitters, stout, porter, or
mead. Or if ye’re in the mood for something stronger, we’ve got rye whiskey,
bourbon, rum, vodka, gin, tequila, brandy, and of course, for the ladies,
peppermint schnapps.” On the shelf behind the bar, the group could see two
small wooden casks, one branded with a single ‘X’ and the other with three ‘X’s.
“Ummm … I guess I’ll have a pint of bitters?”
Wren was so taken aback that she felt it would be rude not to order something. “Comin’ right up!” the
goblin replied with a wide grin. He hopped down behind the bar and pulled out a
chipped mug. He squinted inside, spit into it, then wiped it out with his
shirttail. Turning to the cask with only one X, he poured it full of a cloudy,
yellowish liquid, and slid it across the bar to Wren. “One silver piece, m’lady!”
Wren paid, cautiously sniffing the drink. It smelled vaguely beerish, but it
had no trace of a head and she could already see sediment settling to the
bottom of the mug.
Tomas decided to test the goblin a bit
more. “I’ll have a Lagavulin, if you please.” The tiny barkeep raised an
eyebrow. “A gentleman of refinement, I see. As you wish, m’lord.” He pulled a
cloudy shot glass from beneath the bar, cleaned it as he had Wren’s mug, then
poured a shot of dark liquid from the XXX cask. “Two silvers, sir.” Tomas gave
the drink a sniff. There was none of the intense peaty woodsmoke aroma he’d
expect; in fact, if anything, it smelled a bit like paint thinner. Wren and
Tomas both held their drinks uncomfortably, neither willing to actually risk a
taste.
“So, what brings you folks down here?”
the goblin asked as he began wiping the bar with a rag that probably made it
even filthier than it had been before. “As I said, we don’t get many new
visitors.”
“Oh we’re looking for some folks,”
Shadow said, and the goblin gave him a sly smile. “Lookin’ for folks, eh. Well,
as it turns out, pretty much everybody who’s anybody down ‘ere comes through O’Malley’s,
and for the right price, I’d be willin’ to let you know what I
knows.”
“Do you get many folks in masks down
here?” Tomas asked warily.
The goblin nodded vigorously. “Oh yeah,
you’d be talkin’ about the Red Mantis, wouldn’tya? Sure, come in here all the
time – slittin’ throats be thirsty work, I imagine. Fun group, great sense of
humor. If there’s a vampire here when they come in, they always order a Tequila
Sunrise, just to rub it in. For the right price, I’d tell ya how ta find ‘em.”
Erin slid ten gold pieces across the
bar, which the goblin quickly pocketed. “Yep – for the right price, I’d tell ya
how ta find ‘em.”
Erin was quickly losing patience. She
drew her sword and flames flickered along its blade. “Whoa, whoa, whoa!” the
goblin sputtered, holding up his hands. “These are the Red Mantis you’re
talking about – they’ll slit my gizzard if they find out I told you anything. A
fella’s got to get reimbursed for that kind of risk, don’t he?”
Erin held the flaming sword to his nose.
“How about we reimburse you by not setting you on fire?” The goblin was
trembling, but still greedy. “Look, I’d normally ask for fifty, but for ten
more gold, I’ll tell you everything.” With an exasperated huff, Erin
extinguished her sword and tossed the coins to the goblin.
There seemed to be no hard feelings as
he slipped them into his pocket with a smile. “OK, just outside here, the
tunnel takes a hard right. Keep goin’, and you’ll pass two grates, then come to
a tee. You go left, then take the first left again. You’ll come to a place
where the tunnel drops into a hole, and you’ll see somethin’ like an oversized
cow in the hole. Don’t let it worry you none – it’s just an illusion. The
entrance to the Red Mantis place is in the hole, and they keep that illusion
there to keep idle wanderers away.”
The group prepared to leave, but Nat
stopped them. “What’s to stop him from warning someone as soon as we leave here?”
The goblin overheard him, and grinned. “Well, the best way would be to pay me a
whole lot more money!” he suggested.
Wren had had it. “You want more money?
Here!” She pulled out a fistful of copper pieces and stuffed them into the
struggling goblin’s mouth, then tied a gag over it. Then she tied his hands
together. “You can untie yourself after we leave – that should give us a head
start.” Jax was staring at her with his mouth hanging open. He remembered the
painfully withdrawn girl he’d met a few months ago, who pulled her hair over
her face and only spoke in a whisper. What had happened to her? What had
happened to all of them?
With the goblin bartender temporarily
indisposed, they left O’Malley’s. They followed his directions, which seemed to
be accurate, and soon saw a place ahead of them where the sewer tunnel fell
away into a pit. It looked like there’d once been a metal walkway across it,
but it had long since rusted away. Looking out at them from the pit was … something. The goblin has
described it as an “oversized cow”. Maybe he had never seen a real cow, but had
only heard one described by someone else who had never seen a cow. It had
horns, and a tail, and was staring at them as them with angry red eyes.
A Cow??? |
Shadow, who’d recast his Invisibility after it had expired,
approached cautiously, and the beast didn’t seem to notice him. But Shadow
could barely stand to move closer to it. He thought he’d become inured to stink
after all they’d time they’d spent roaming through sewers, but this thing stunk to high heaven.
He covered his mouth and nose, struggling not to gag, and made it to the edge
of the pit. It was about eight feet deep, which put the creature’s height at
ten to twelve. He saw no sign of an entrance to the Red Mantis lair.
The creature hadn’t noticed the
invisible Shadow creeping up, but there was no way it couldn’t see the party
behind them – the only way for them to see in the pitch black sewer tunnel was
to travel with magical lights. It gave an angry huff, took a few steps forward,
then let out a ferocious bellow, accompanied by a blast of noxious breath that
shot down the narrow tunnel, engulfing the entire party. “It’s just an
illusion!” Wren shouted. “Ignore it!” That was easy for her to say – she hadn’t
breathed in much of the stuff. But Jax and Tomas had filled their lungs, and the
poison began eating away at them from the inside immediately. In addition, as
the thing had moved closer, its natural stench became infinitely stronger, and
both of them were sickened by it on top of the poison.
From the back of the party, Nat fired
off a Force Missile that simply
evaporated as it reached its target, which seemed to have a level of immunity
to magic. “That’s not a cow!” he cried, stating the obvious. “It’s a Catoblepas!”
Tomas fired off a round of arrows, one of them sinking deep into the thing’s
chest. But he could tell he was dying, and dying quickly. Erin was also
sickened by the stench, but she could see that Jax and Tomas were far worse
off, struggling to breath and staggering on their feet. “In the name of
Iomedae!” she cried, and her sword blazed forth with a light as bright as the
noonday sun. Her Power of Faith inspired
all around her, and it also restored some of Jax and Tomas’s fading constitution.
But it didn’t remove the poison that coursed through their veins – it only
delayed the inevitable.
“It’s
only an illusion! It’s only an illusion!” Wren kept repeating to herself. But
it didn’t smell like an illusion, and Jax and Tomas weren’t dying from
imaginary poison. Just to be safe, she summoned a Spiritual Weapon to strike at the creature, but it missed. Shadow
used Dimension Door to leap to the
far side of the pit, and just in time. With another bellow, the catoblepas
clambered up out of the pit, where it would have trampled Shadow had he
remained in place. It charged at Tomas and Erin, and gored the paladin with one
of its horns. “It’s only an illusion,”
Wren repeated once more, but by now even she was beginning to have doubts. She
cast Dispel Magic, hoping against
hope that the horrible creature would vanish, and when it didn’t, she began to
consider the possibility that the goblin might have actually lied to them.
Nat was also now retching from the
catoblepas’ stench, so he ran back as far as he could in the tunnel, then spun
and cast Magic Missiles at it; this
time, the magical bolts hit. Tomas fired arrow after arrow, but his vision was
growing black around the edges, and his hands shook uncontrollably, and every
arrow missed. Jax charged forward, feinting to surprise the creature with an Impromptu Sneak Attack. His blade found
a vital organ, but he was in even worse shape than Tomas, and fading faster.
Erin’s holy inspiration had postponed Jax
and Tomas’s deaths, but they couldn’t benefit from it again. She saw the color
draining from their faces, and their limbs shaking, and knew they couldn’t
survive much longer. “For the Inheritor!” she cried, and lashed out with her
sword. Her first blow stabbed into the catoblepas’ throat, and it reared back,
spurting blood. As it raised its head, she slashed her blade again, and its
head fell to one side, nearly severed.
Back in the Dead Warrens, much of the planning
debate had centered on what the Red Mantis might hit them with. No one had
anticipated this, but they had been concerned about poison.
Now Wren dashed forward, preparing her prayer to Neutralize Poison. Her trained eye told her Jax was closest to the
Boneyard, so she cast the spell on him. Then she pulled a scroll out of her
pack, turned to Tomas, and performed the same service on him. They were both
far from healthy, but they were no longer dying.
Shadow was continuing to scan the pit
for any sign of a hidden door. “I’m not seeing anything here,” he reported, and
Jax and Tomas joined the search. “There’s nothing here,” Jax confirmed. “And I
don’t see any tracks either, other than our own,” Tomas added. They all looked
at each other. “That settles it – that goblin’s dead!” Erin snarled.
They retraced their steps, and Tomas
slammed open the door to O’Malley’s. “Ruh Roh!” the goblin yelped as the door
opened, and then he vanished into thin air. There was a door behind the bar,
and Tomas immediately went to work on it. “Geez! This is an awfully fancy lock
for such a dump,” he muttered after several attempts to pick the lock failed.
Jax tried his hand with no better luck, but the two of them working together
were ultimately able to get it open.
It revealed a narrow, twisting tunnel leading
downwards. After several twists and turns, they found the way blocked by a wall
of thick, yellowish fog; nothing could be seen beyond it. Nat cast Detect Magic and studied the area
carefully for some time. “Hmmm … there’s a lot going on here. Some of it looks
like the Mage’s Private Sanctum they
have back at the Dead Warrens. Makes sense – otherwise it’d be pretty easy to
find this place by just doing Locate
Object on those masks of theirs. But it looks like there’s also some sort
of Dispel Magic effect, and some sort
of Alarm as well. Shadow cursed – he’d
just re-cast his protective spells.
“Can you just Dispel it?” Tomas asked, but Nat shook his head. “I don’t have that
spell ready.” Wren stayed quiet. She had
prepared a Dispel Magic, but had
used it trying to get rid of the ‘illusionary’ catoblepas – in retrospect,
maybe not the wisest choice. “But Jax should be able to disable it,” Nat continued,
“just like he did with those Symbols
back in the Arkona’s labyrinth.” Jax stepped forward, examined the area
closely, then began pulling obscure items out of his bag of tricks. After a bit
of fiddling, he stood up. “I can’t do anything about the Mage’s Sanctum, but I think the Dispel
and Alarm are suppressed for the time
being.”
Jax took the lead stepping through the
fog, followed by Erin, Tomas, and Wren; Shadow and Nat hung back, to make sure
they didn’t hear any bloodcurdling screams. The tunnel quickly opened into a
wide natural cavern with a vaulted ceiling arching up thirty feet overhead. On
either side of the entrance a pair of ten-foot high ledges jutted out above the
cavern floor, and to their left was a pool of dark water. Ahead of them, a
fifteen foot wide passage led away, but its mouth was blocked by wide pit; a
pair of three-foot wide planks formed a treacherous-looking bridge across the
chasm. All around the cavern, swaths of softly glowing blue fungus grew, filling
the cave with eerie illumination; the fungus grew in lumps that bore an
unsettling resemblance to brains.
As the group cautiously fanned out
across the cavern floor, Wren decided to climb up on one of the ledges for a
better view. The rough rock face proved easy enough to climb and she quickly
reached the top. As she pulled herself up over the lip of the ledge, she found
herself staring into the face of a horrifying creature. It looked like a naked,
winged woman – at least from the waist up. From the waist down, it was nothing
but dangling entrails. It let out a high-pitched shriek from its fanged mouth
and lunged at Wren with clawed hands.
The
PCs earned 4,400 XP for the night, putting you at 171,902 XP, with 210,000
required for Level 13.
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